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Nov 21, 2024
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CMSC 438 - Graphics for Games (3) This course is an introduction to some of the computer graphics methods commonly used in 3D computer games, for both real-time rendering and offline preprocessing. Students will learn several common algorithms in each topic area with sufficient depth for implementation. (Fall)
Grading: Graded/Satisfactory Unsatisfactory/Audit Course ID: 103081 Consent: No Special Consent Required Components: Lecture Prerequisite: CMSC 341 , MATH 151 and MATH 221 with a grade of ‘C’ or better.
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