Sep 16, 2024  
2023-2024 Undergraduate Catalog 
    
2023-2024 Undergraduate Catalog [ARCHIVED CATALOG]

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CMSC 438 - Graphics for Games (3)


This course is an introduction to some of the computer graphics methods commonly used in 3D computer games, for both real-time rendering and offline preprocessing. Students will learn several common algorithms in each topic area with sufficient depth for implementation. (Fall)

Grading: Graded/Satisfactory Unsatisfactory/Audit
Course ID: 103081
Consent: No Special Consent Required
Components: Lecture
Prerequisite: CMSC 341 MATH 151  and MATH 221  with a grade of ‘C’ or better.



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