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Oct 31, 2024
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2016-2017 Undergraduate Catalog [ARCHIVED CATALOG]
Visual Arts, Animation Concentration, B.A.
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Animation Concentration
Animation calls upon the theories and artistic practices of animation, cinema, motion graphics, games and technology. Students in this concentration study animation through a combination of traditional media and digital tools. In-class critiques of personal work and investigation of the history of animation and interactive art are emphasized for the development of a framework from which students can begin their path as animators and interactive artists.
Advanced-level courses in animation incorporate technically intensive experience in 3-D computer animation and digital compositing, as well as exploration of emerging practices including real-time applications and performance or interactive animation. Interactivity courses address critical and aesthetic issues across a variety of forms including internet art, games, simulators, and immersive environments. A thorough preparation in interactive techniques, including scripting, opens students to a deeper understanding of interaction design principles and aesthetics, taking them beyond a “point and click” paradigm of interaction and encouraging the exploration of interactivity as a complex field of exchange between artist: audience, creator: participant, organism: machine, body: space and self: other.
Throughout the Animation program of study, students are encouraged and expected to develop their own artistic voice through exploration of the media and critical review of their work. Students completing the Animation concentration have the opportunity to produce a fully-developed work at the culmination of the program.
Note:
ART 341 is the gateway course. ART 341 - Introduction to Animation must be passed with a grade of “B” better for students to continue on to upper-level animation courses.
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Foundation Program
The Foundation Program provides a unified and dynamic experience designed to build a durable framework for all areas of study in Visual Arts. This program is founded upon intensive lecture, studio, and lab investigation of techniques, methods, and concepts.
The curriculum broadens and expands a student’s formal creative design vocabulary, while introducing new ways of thinking about images, time, space, and audience. This program encourages students to think analytically and to use their imagination to develop an awareness of the role of artists in our culture.
Students with a major in Visual Arts and a studio concentration (Animation, Cinematic Arts, Graphic Design, Photography, Print Media) are required to take the following courses:
Visual Arts Core (27 credits)
PLUS TWO of the following:
For B.A. students
with a concentration in animation, the following are required in addition to the visual arts core courses: ART 341 ,ART 343 , ART 347 , ART 383 , ART 384 , ART 387 , ART 447 , ART 486 , ART 488 , ART 489 .
PLUS ONE Animation elective:
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